Sine Waves

This is in answer to a question in conference. I didn't want to fill up my 5MB server space with it so I put it here. It's in three parts: An explanation of how sine waves are derived, a thing about radians for those who haven't met them before, and finally the practical application to this course down at the bottom. I'm not brilliant at explaining things, but I've taken time over this. If it's still confusing, let me know and I'll fix it or just trash the thing. Whatevah!

Sine of an angle.1. What the hell are sine curves, and why?

Sines are derived by looking at right-angled triangles. In the usual case, the angle is less than 90 degrees. The sine of the angle is what you get if you divide the length of the side opposite the angle by the length of the hypotenuse (which is the longest side of the triangle).

In this picture, where the angle is smallish, if the side opposite it (labelled 'o' for opposite!) is 3cm, and the hypotenuse is 5, then the sine of the angle (which I've labeled with the Greek letter theta) would be 3 divided by 5, which is 0.6. If you want to make life even easier, take a circle with radius 1cm. The radius forms the hypotenuse, so now all the calculations have the sine equal to the length of the side 'o' divided by one...which is a nice easy calculation!

If you try to imagine a situation where the angle shrunk to nothing, then the side 'o' would shrink to nothing, so the sine would have to be zero because nothing divided by anything is still nothing! This wouldn't be a 'proper' triangle, of course, because one of its sides would have disappeared but in theory, it marks the start of the sine curve:

sin0=0.

That's why a standard sine curve starts from the point where the two axes cross.

sin90=1Similarly, if the angle was 90 degrees, the two lines would merge together, pointing straight up, so you still wouldn't have a triangle. However, the sine would be 1 because in theory you'd have an infinitely thin triangle with 'o' and 'h' both equal to 1.

sin90=1 divided by 1=1.

sin of an angle more than ninety degreesOK, it's not a very good picture is it? That's how you get from 0 to 1 anyway. When the angle gets over 90 degrees, you have to picture a triangle being made on the other side...

 

 

 

Between 90 and 180 degrees, the sine goes back down from one to zero in a mirror image of the curve from 0 to 90.

 

sine of an angle more than 180 degrees
And from 180 onwards...

...the line opposite the angle is negative, so the sine is negative too, and moves from 0 to -1 and back in just the same way.

 

 

2. So why is a cycle 2Pi in those graphs on the disk?

Scientific types don't like measuring in degrees. Luckily, just as you can measure temperatures in Fahrenheit or centigrade, so you can chuck away degrees and use radians instead.
radiansThere are (conveniently enough), 6.28 (i.e., 2 Pi) radians in a circle, instead of 360 degrees. When you see 2pi written on an axis, you can read it as 360 degrees. Why do they do this? Well, it makes life a whole lot easier (for them, not us!) because so many scientific and engineering equations use pi...anyway, that's another story.

So the standard, no-frills sine wave moves from zero to one, back to zero, down to minus one and then to zero again as the angle moves from zero through pi/2 (90degrees), pi (180), 3pi/2 (270) and on to 2pi (360 degrees, the full circle.)

3. What does this have to do with radio waves?

Radio waves have the same shape as sine waves. So do a lot of other things. It's quite a common kind of motion - see animation 'shm' on the CD-ROM. Waves and simple harmonic motions are based on the idea that speed varies with 'displacement' (i.e., how far above or below the central position you are). Well, displacement is the same as the length of the side 'o', which in turn is directly related to the sine. So when something is going up and down like a spring or a piston or a wave, sines are really handy for telling us about their behaviour at any point in the cycle. However, waves and SHMs are much more variable than the standard sine wave I've drawn above. For example, they don't stop at a maximum of one and a minimum of minus one, That's why, in the equations you need to add in parameters specific to the wave in question, like its period (T) and its amplitude (A)

equation

Dividing 2 Pi by T and multiplying by t will get you an exact location on the curve. e.g., a wave which repeats every 2 sec, after 9 sec will have gone through 4.5 cycles and reached 9 Pi, and the equation above should come out right. You also need to add in an extra value if the wave doesn't start at rest (i.e., of the graph doesn't start at zero) - again, see the SHM animation, which gives the finished equation.

If you need a better explanation, try Catcode's 'sines and cosines do the wave', and other bits.